Neverwinter brings together the best of the various MMOs already released as excellent graphics quality, a dynamic combat system, detailed explorations, varied classes and a deep and intense narrative that catches the attention of the player. The medieval fantasy universe of the game occurs at a time when the city of Neverwinter is plunged into chaos after the disappearance of its last ruler. The region was devastated by a magical disease and by primordial elemental forces, almost destroying the city completely, causing the surviving citizens to form factions to reconstruct it. At the same time, the dead begin to rise and attack the place they once called home.
It is at this moment that Queen Lich Valindra, an evil spirit, conspires against the city with its infernal army of undead and attacks the soldiers of Nova Neverwinter with its devastating Lich Dragon. And so the player is inserted into the story so that, along with other brave adventurers, help expel the forces of evil and help protect the city of Neverwinter.
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When starting a new game, the player can choose from several available races, among them Human, Elf, Dwarf and Orc. Each one has its characteristics, strengths and weaknesses, etc., with abilities that may vary according to the chosen class the game itself indicates the most appropriate class for the chosen race, a hand on the wheel for those unfamiliar with the universe of D & D. Available classes are: Large Weapon Warrior, Guardian Warrior, Rogue Rookie, Controlling Mage, Devoted Cleric, and Hunter Patrol. After sorting the class, dice are rolled, as in a tabletop RPG, to randomly set the attribute points for Strength, Constitution, Charisma, Dexterity, Wisdom, and Intelligence. It is also possible for the player himself to customize his character, but nothing too sturdy, just the basic options like hair, physical type, eyes, tattoos.
From then on comes something very interesting that is not present in other MMOs: the player can choose the region of origin of his character, where he grew up, how he was educated, which deity he chose to follow, etc. While these options do not directly influence the mechanics of the game, they add an extra value to the game's atmosphere and narrative, making the gamer more active in the story and better identifying with your character, leaving the experience more complete and fun.
Something very cool is the The Foundry system, which allows the user to create their own quests so that other players can play them just as a master of a table RPG would do. The creation involves from history told, like details of creation of dungeons with distribution of enemies, items, treasures, etc. However, working on The Foundry is something complex that will require dedication from the user, and their work goes through a process of approval by the administrators themselves before being put online for other people to play.